class c4_Reference

A reference is used to get or set typed data, using derived classes.

Public:

c4_Reference (c4_RowRef, int);
Constructor.
c4_Reference& operator= (const c4_Reference&);
Assignment of one data item.
bool GetData (c4_Bytes&) const;
Retrieves the value of the referenced data item.
void SetData (const c4_Bytes&) const;
Stores a value into the referenced data item.
Friends:

friend bool operator== (const c4_Reference&, const c4_Reference&);
Returns true if the contents of both references is equal.
friend bool operator!= (const c4_Reference&, const c4_Reference&);
Returns true if the contents of both references is not equal.


#include "k4viewx.h"   // Jun 8, 1997